Tag: Virtual Environments
MAAS Research Fellowship
How might we display (or otherwise represent) complex metadata in virtual reality?
Rachel Hendery, Kate Richards and myself have come together to work on an experimental project with a software output we are calling the Fields of View Object Explorer. We will extend on the above question and explore …
Nandiri’ba’nya – Launch Event
Photos from the launch event of the Nandiri’ba’nya: Language and Country exhibition at the University of Technology Sydney library.
Nandiri’ba’nya can be translated as “we all come together to experience” from the D’harawal Sydney Language and provided by Shannon Foster. More details on the event as it was, can be found here: …
Create NSW 360 VISION
Funding to continue a research collaboration from Create NSW.
A collaborative partnership between myself and Agatha Gothe-Snape has recently received $20,000 funding from the New South Wales government as part of their 360 VISION: Virtual Reality/Augmented Reality Development …
Barrawao @UTS Library
Barrawao launches at the Nandiri’ba’nya: Language and Country exhibition at the University of Technology Sydney library.
Barrawao, a new virtual reality experience exploring the deep connection between Language and Country in the Sydney area. It is currently on display as part of the Nandiri’ba’nya: Language and Country exhibition at the …
New Paper: Playful interfaces to the archive...
Playful interfaces to the archive and the embodied experience of data. Rachel Hendery and Andrew Burrell, Journal of Documentation 2020
Recently published in the Journal of Documentation: emerald.com/insight/content/doi/10.1108/JD-05-2019-0078/full/html Purpose This paper demonstrates the possibility for the Galleries, Libraries, Archives and Museums …
New paper: Between the physical and the virtual: The present tense of virtual space
Between the physical and the virtual: The present tense of virtual space
Abstract: This article explores a way of thinking about virtual environments and how they might be used to create new spaces, not as an alternate reality, but as an integrated part of reality—regardless of this reality …
can't buy me love: Catalogue
The Catalogue for "can't buy me love" available as a digital download
Exhibition catalogue Download the catalogue can’t buy me love is extended by a publication with production images, an introduction by curator Stella Rosa McDonald, a conversation between artists Amala Groom and Andrew …
In Conversation, can't buy me love
Artist talk: Amala Groom, Andrew Burrell and Madeleine Collie in conversation
Our "in conversation" at the UTS Gallery has some interesting insights into the nature of collaborative practice and how the work came to be.
NeRF aesthetics
Static image material experiments with NeRF "hallucinations"
I have seen the noise created in the Neural Radiance Field generation process as "hallucinations", language that is both poetic and problematic at the same time. Rather than attempting to reduce this visual phenomenon, …
Queer approaches to designing virtual experiences
Recently published paper co-authored with Ali Chalmers Braithwaite
Fractured and fragmented selves: Queer approaches to designing virtual experiences Virtual Creativity, Volume 13, Issue 1, Apr 2023, p. 7 - 28 This article presents an overview of three queer virtual reality projects, …
ISEA 2024
Presenting "overGround:underStory— more-than-human storytelling with silicon and carbon kin" (paper) and "can't buy me love" (VR work) @ ISEA 2024
"overGround:underStory— more-than-human storytelling with silicon and carbon kin" was presented in the "more-than-human" panel on Monday, June 24, as a peer-reviewed full paper. "can't buy me love" - Amala Groom X …
New Paper: Towards Accessible, Open, and Ethical Design-Led Digital Humanities Visualization Projects on the Web
published in Digital Studies/Le champ numérique
doi.org/10.16995/dscn.9597 Abstract This paper explores the design and material considerations for creating design-led digital humanities information visualisations using open and accessible web-based tools. It examines …
paper: Towards a Photographic Representation of the Experience of Seeing
Synthetic views via Neural Radiance Fields. (Philosophy of Photography)
My recent paper, “Towards a Photographic Representation of the Experience of Seeing: Synthetic views via Neural Radiance Fields”, investigates the emergent aesthetic born from the digital materiality of Neural Radiance …
Virentis at Hacking Visual Culture
Social post archive of Twice, again: Virentis at UTS Black Box Gallery
Social media post archive of twice, again: Virentis during its install at the Hacking Visual Cultures symposium, 2024
Khepri after Khepri: process
Social post archive of Khepri after Khepri.
Social post archive of Khepri after Khepri - process and research, finding a path to a more-than-human narrative and finding a Queer network across the millennia.
UNTITLED (Interventions for 2025): process
Social archive of material experiments and install process of UNTITLED (Interventions for 2025)
A collaborative practice based research project with Biljana Jančić. Exploring digital ecologies as they intersect with the physical.
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