Social post archive of Twice, again: Virentis at UTS Black Box Gallery
Social media post archive of twice, again: Virentis during its install at the Hacking Visual Cultures symposium, 2024
Social media post archive of twice, again: Virentis during its install at the Hacking Visual Cultures symposium, 2024
What would happen if we designed an AI machine that didn’t pretend to be so certain, one that would openly misbehave?
Exhibitions open across our participating libraries: 18 November (TAFE NSW Ultimo), 25 November (Parramatta and Green Square libraries) and 2 December (UTS). The research team includes Heather Ford, Monica Monin, Andrew Burrell, Suneel Jethani (PhD), and Bhuva Narayan.
A central repository for aspects and elements of the ongoing project
overground-understory.net Gathering fragments from the overGround and the underGround together. More-than-human storytelling in multiple aspects, coming together in a new story–traversed through exploration. …
ISEA 2024, more-than-human panel
Presented at ISEA 2024 in Brisbane. This paper investigates how creative practice can facilitate multispecies storytelling by positioning the practitioner as a medium or demiurge—an intermediary in a vast, unknowable …
Thinking about remembering & forgetting in machine mediated conversations
Creating conversations between me (with insight into the protagonist's world model within the written text) and characters in "Twice, again", has brought up questions of how aspects of the ongoing conversation are …
A short excerpt from a performance reading of (an) overGround:underStory
A short excerpt from a performance reading of (an) overGround:underStory
Where I recall A Pair of Red Mittens with White Cross-stitch Patterning and a Train Full of Monsters.
For some reason, for as long as I can remember, I have had a memory that has constantly played on my mind. I wonder, is it because I have replayed it over and over so many times that it is so vivid, or has it always …
A favourite speculative interface.
The Bounty Bear from Wim Wenders’ Until the End of the World is a perfect example of a speculative vision for an interface design that is both playful and critical of emerging technology. The Bounty Bear interface …