07 Nov 2014

Inspired by BrianPeiris’ camera passthrough in his ‘rift sketch’.

A quick,” just want to try it out” test. In Unity add a live webcam input as a webcam texture on a plane and rig up a small mirror on the laptop’s inbuilt camera to feed the keyboard into the oculus VR environment.

Place the plane below normal horizontal field of view so a user has to look down to see the keyboard. Excellent for getting bearings on keyboard controls etc

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